About

Kevin Mack is an Unreal Engine tech director, VR and videogame developer, with deep experience in gameplay engineering, team leadership, and the business of making games. Specifically focused on virtual production for film, VFX, television, and live events, virtual reality development using Unreal 4, location-based VR using mocap for large-scale multiplayer tracking volumes, and VR use in themed entertainment previsualization.

Currently working with production teams as an Unreal Engine tech director. Previously, as co-founder of Manic Machine and WhiteMoon Dreams, gained broad experience in independent game studio management, culture-building, management of design teams, project execution, independent publishing, crowdsourcing, and strategic evaluation of projects and designs.

Author of Unreal Engine 4 Virtual Reality Projects for Packt Publishing with co-author Robert Ruud.

Studied filmmaking at NYU and AFI, and consistently bring this perspective to game and interactive experience development as well, exploring ways to create a sense of story using non-narrative as well as narrative approaches.

Specialties:

  • Technical direction of complex Unreal Engine projects for film, VFX, television, and live events, with a focus on the ways film and VFX techniques map to real-time rendering in Unreal.
  • Deep familiarity with VR and traditional development in Unreal 4, from both tools and engineering perspectives.
  • Experienced in C++ development, C#, Python, and additional scripting languages.
  • Experienced in virtual reality design and engineering, including multiplayer VR for location-based entertainment using motion capture cameras to create multiplayer tracking volumes.
  • Comfortable with numerous other game creation technologies, including Unity, Unreal Engine 3, Evolution Engine, Gamebryo, Havok Vision, and tools such as 3ds max, Maya, and others.
  • Experienced in turn-based tactics, first-person shooter and third-person action/adventure game design and development.
  • Trained in screenwriting, character development, and visual storytelling.
  • Experienced in business planning and management, including project and execution management using Scrum, strategic direction and market evaluation.

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